How to play
Hear it. Name it. Six guesses.
The feedback
Your shared result is the same three states, one square per guess:
The round
One car, one recording, no picture until the round is over. Replays are free and the clock starts on your first play. Type and pick a real car from the list — make and model is the answer, and the generation never matters.
6 guesses. Each wrong one costs 100 points and unlocks the next clue. You start at 1,000; time is a nudge rather than a mechanic, and the deduction stops growing at 3:15. A solved round never scores below 100; an unsolved one scores 0 and resets the streak. You see the car either way.
What counts
Only today's challenge affects your rank and streak. Highest score wins and ties go to the faster time. Sign in to appear on the board — a guest's score is saved and shows up under their name the moment they do.